This section will explain the various parts of the user-interface and their relation to each other. The understanding of it will help using the features to maximum efficiency.
For this purpose, a loaded instance of hbIDE, hosting some of my projects, is captured to demonstrate interface components.
The presented screen is obtained after activating "Projects", "Editors", "Skeletons" trees at the left-hand and "Functions List" at the right-hand panels:
Further analysis of the different parts of the interface are discussed at various topics beneath it.